Armored Core 2 Another Age

System : Playstation®2
Genre : Mech Fighting
Release Date : 8/21/2001

A few years after the coup by Leos Klain on Mars....

The Earth Government continues its struggle to settle on the surface of the planet.
Some of the surviving Corporations on Mars have become concerned with the growing interest that the Earth Government has been showing them.
Therefore they began to strengthen their own forces secretly...

Armored Core 2 Another Age brings the action back to Earth in this highly anticipated sequel. The Earth Government is struggling with the powerful Corporations for control of the planet - and they desperately need the help from the Ravens. Players take the role of the Ravens - mercenaries who fight for the highest bidders. Soon, the players will have everything they need to carve a new niche in the Armored Core saga.

  • OVER BOOST -- The OVER BOOST is a new AC specification relating to propulsion devices. Itfs a special booster installed in core parts of the AC. While the OVER BOOST is engaged, more energy is consumed, but the machine can move at a speed several times that of the standard dash. When the OVER BOOST was first implemented, several AC development companies continued producing cores without the new feature, since the addition of OVER BOOST technology required the redesign of core parts from the ground up. However, through the thorough demonstration of its effectiveness in battle the mechanism has become a standard for all core parts and is widely used.
  • EXTENSION -- An extension is a turret point that has been added to the exterior of the AC on both sides. It was originally designed to accommodate propulsion devices and the like, thereby assisting in the ACfs high-speed mobility. It has not been long since extensions were added to the AC specifications, and the design is still in the prototype stage. However, many AC development companies are rapidly developing uses for the extension, including ones not relating to propulsion.
  • GARAGE -- The player can select from the collection of parts and armaments he has gathered in order to customize the machine he pilots. The parts categories have been increased to 14 types, including three new types not available with the previous version. Additionally, the patterns of mechanical assembly have been significantly upgraded. The new parts functions and revamped design image make it possible to achieve the composition and strategy as well as a new silhouette that werenft available with the mechanical assembly features of the previous version.
  • COLORING YOUR AC -- As with the previous version, the colors of AC parts may be changed. Along with enhanced modeling details, the number of areas in which colors can be customized for each part has been increased to five.
  • CREATING EMBLEMS -- Emblem editing was only possible in 64 x 64 dots with the previous version. The new version allows editing in a matrix of 128 x 128 dots. So, not only does it allow greater detail, but also the graphics function has been improved dramatically.


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